About Me
Over the years I've worked on a wide range of large and small projects - store design and production using CAD Tools and traditional methods, visual merchandising, consumer packaging, magazines, catalogs, consumer and pharmaceutical advertising, music and other entertainment industry work, billboards, event design, vehicle wraps, invitations, promotional items, banner ads, emails and web design.
The pieces on this site represent a wide range of my printed and digital work. 
If you'd like to see more of my commercial work including mechanicals and more production, packaging, store design, visual merchandising, display and other types of that sort, please contact me and I'll send additional samples.
While production, production design and mechanicals are my main focus, management, art direction, design, planning and trouble shooting for printed and digital materials are all in my skillset. I've supervised print production for standard and alternative print processes, including letterpress and stamping. I also interact with clients, gather estimates, manage vendors and budgets, retouch artwork, create custom dies for flat and three-dimensional pieces, re-purpose artwork for multiple uses, create custom type and lettering. Companies and clients that I’ve worked with include BET, CDMi Connect, Comedy Central, Editions de Parfums Frédéric Malle, Gainor Staffing, Grasslands Road, GQ, Guitar World, the Hauppauge Public Library, IT Cosmetics, JWT, Kiehl’s, Lancôme, L’Oréal, Macy’s, Matrix, Momentum Worldwide, Shanachie Entertainment, Smithsonian Folkways Recordings, Soho Letterpress, Sony Music, XpresSpa and Zotos.

I also work for individual clients who get the same kind of care and attention from me as any large company.

If you'd like to to take a look at some of my photos - images of the some of the kinds of things that inspire me, visit tumbleweed-design-inc.tumblr.com.

So whether you need a wizard at making pieces production-ready, someone to modify existing artwork for all kinds of print and digital purposes or a solid art director to create pieces from concept through production and mechanicals, I'm on it.
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